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MCSDK VIDEO 2.0 CODEC TEST FW User Guide

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MCSDK Video

Version 2.0.0

Codec Integration and Test User Guide

Last updated: 03/28/2012


Introduction[edit]

c66x-multicore.jpg

Codec integration & test application is one of the builds provided by the MCSDK Video [Getting Started Guide]. It has been developed to facilitate the development and testing of stand-alone Codecs (including video, audio, and image codecs). It provides TFTP support over Ethernet for data I/O instead of slow freads and fwrites over JTAG. Standardized XDM compliant wrappers are provided to exercise codec APIs, with several pre-integrated video codecs as the example. It supports batch process regression test suite of codecs for multiple test vectors in a row. It supports codecs running on single core and multiple cores.

Specifically, this Codec Integration and Test User Guide provides information about the call flow of Codec Test Application, how to rebuild it (named as sv04 in the MCSDK Video), how to use the Codec Test Application on TI C66x multi-core DSPs, and how to plug-in a new XDM 1.0 or XDM 0.9 compliant codec into the framework.

Recommended Hardware Emulator:

  1. Blackhawk XDS 560 or
  2. Spectrum Digital XDS 560 or
  3. Shannon XDS100 on board


Helpful tips image.jpg

Useful Tip

1. Please visit Getting Started Guide for general information on MCSDK Video, including product download and installation.
2. After running this Codec Integration and Test Application, it is recommended the user to experience another video application provided by MCSDK Video, which includes multiple real-time video transcoding demos. Please visit MCSDK Video Demo Guide for additional information on that.


Call Flow of Codec Integration and Test Application[edit]

The call flow of Codec Test Application is as follows:

  • Platform initialization
  • Network interface initialization
  1. Read network configuration file via JTAG file I/O
  2. Configure network channel for streaming, and local/remote network endpoints;
  • Read test cases configuration file via JTAG file I/O
  • Loop through all test cases
  1. Parse test case configuration file, and set static and dynamic parameters
  2. Codec initialization
  3. Loop through all frames until end of file reached
  • TFTP Get input file into DDR
  • Process frames (decode or encode)
  • TFTP Put generated bytes to TFTP server

In the above call flow, only codec initialization and frame processing are specific for individual codecs. The rest is common for all codecs.

CodecTestFW CallFlowBlock1.JPG


Framework Folders and Make Instructions[edit]

Framework Folders[edit]

The following table lists the folders required for building Codec Codec Framework. It also highlights the folders which users expect to change when plugging in a new XDM compliant codec in the framework.

Top Level Folder Brief Description Users Expected to Change?
\dsp
Build related perl files NO
Bootloader shared information with the application NO
Build framework files (ggcfg) YES
Hardware Abstraction Layer NO
Memory management and utilities NO
Main Makefile (mkrel) YES for setupenvMsys.sh
Network Driver Interface NO
Codec integration framework (siu)  YES
Build files (ggcfg\build\sv04) YES
\components Video components NO
\inc Include files to talk to various components NO

Make Instructions[edit]

Before making the Codec Test Application, please refer to Getting Started Guide for details on installing the MCSDK Video and its required tools.

When it is desired to change one (or more) of the codec algorithms or add a new codec algorithm, the following steps are needed in order to change and rebuild the Codec Test Application.

  • Make a copy of dsp directory and modify desired files in their home directories and save.
  • Configure environment: the build directory is dsp\mkrel. Run the batch file "\dsp\mkrel\setupenvMsys.bat bypass" to configure the environment. The batch file calls "\dsp\mkrel\setupenvMsys.sh" which will check if all the required components and tools are available at the specified locations.
  • Run dsp/mkrel/makefile to build DSP code: make sv04.
  • The build procedure will produce directory: \dsp\mkrel\sv04 with the following files: sv04.out, sv04.map, readme_sv04.txt


Helpful tips image.jpg

Useful Tip

1. If a source debugger requires all source files to be combined into a single directory, "FLAT=YES" may be added in the make command line, which will create the directory mkrel\sv04\flat containing all source and header files used for the build.
2. After making the first build, if there is no source file change in \components directory, "RTSCBYPASS=YES" may be added in the make command line, which will bypass compiling the components. If there is no source file change in dsp\ggcfg\build\hdg\sv04\bios directory, "BIOSCFGPKGBYPASS=YES" may be added in the make command line, which will bypass compiling the BIOS configuration package.


Test Instructions[edit]

After sv04.out file is built, the following steps can be used in order to run sv04 on TI C66x multi-core DSPs.

TFTP server installation on PC[edit]

Download and install TFTP server v3.35 from TFTP Download Link.

Codec Test Instructions[edit]

1. Prepare EVM[edit]

  • Connect TI C6678 EVM to the PC via switch.
  • Set the boot pins on the EVM to one of the boot modes (e.g., ROM Ethernet Boot) as specified at Boot Mode Dip Switch Settings

NoteNote: General instructions of setting up your TMDXEVM6678L Evaluation Module (EVM) can be found at the link TMDXEVM6678L EVM Hardware Setup. Browsing this link to become familiar with the Hardware Setup of TMDXEVM6678L EVM is strongly recommended.

2. Take DSP out of Reset[edit]

This can be done by unplugging the EVM power and plugging it in again.

3. Prepare CCS[edit]

Helpful tips image.jpg

Useful Tip

General instructions of connecting the JTAG to the EVM can be found at http://processors.wiki.ti.com/index.php/BIOS_MCSDK_2.0_Getting_Started_Guide#Use_JTAG_to_Load_the_Application. Browsing this link to become familiar with the procedure is strongly recommended.

  • Open CCS
  • Launch the target configuration
  • On Core 0: load the GEL file "<CCS_INSTALL_LOCATION>\ccsv5\ccs_base_5.0.3.00028\emulation\boards\evmc6678l\gel\evmc6678l.gel" into CCS by selecting GEL Files under the Tools menu, and then select Load GEL… as shown below

CCS-LOAD-GEL.JPG

  • Connect Core 0 (via selecting Connect Target under the Target menu)
  • Connect other cores when needed for multi-core codecs

4. Prepare PC[edit]

  • Start TFTP Server on the PC. Click on the settings button and increase the timeout duration in the Settings window. A timeout of 20 seconds should be sufficient.

TFTP-SETTING.JPG

  • Enable ARP entry on the PC so that it can send packets to EVM. This is done by opening the command prompt and entering the command: arp –s <dsp_ip_addr> <dsp_mac_addr>. Note that dsp_ip_addr and dsp_mac_addr are the same as the localIpAddress and localMacAddress, respectively, both of which can be found in the configuration file dsp\siu\vct\tftp.cfg. In this tftp.cfg, serverIpAddress and serverMacAddress specify the IP and MAC address of the PC, which can be found be running the command ipconfig /all. Since both the DSP and the PC needs to be in the same subnet, specify DSP's IP address (i.e., localIpAddress) correspondingly after getting the PC's IP address (i.e., serverIpAddress). The DSP's MAC address (i.e., localMacAddress) can be any valid MAC address, such as the physical MAC address of the DSP or the one included in the provided tftp.cfg, as long as the same MAC address is not used anywhere else in the same subnet.
  • Prepare input clip(s) for testing. Copy the input clip(s) of your own to the directory which is shown in Current Directory of the TFTP server. Then, update dsp\siu\vct\multiclip.cfg with the following information: input file name (the first row), output file name(the first row), number of frames to be decoded or encoded (the third row). Multiple groups of [input file name, output file name, number of frames] can be specified in this multiclip.cfg for automated testing of multiple clip. Any number of clips can be specified.

NoteNote: MCSDK Video is not packaging input clips for the codec integration and test application. Please prepare test clips and make sure they are placed at TFTP's current directory, and multiclip.cfg is updated with the correct input file name.


5. Run the Codec Test Application[edit]

  • Do system reset for Core 0 (via selecting Reset -> System Reset under the Target menu)
  • For multi-core codecs, do CPU reset for the other cores (via selecting Reset -> CPU Reset under the Target menu)
  • On Core 0, run the GEL file from the Scripts menu by selecting EVMTCI6608 Init Functions -> Global_Default_Setup. Wait until the following message is displayed: “C66xx_0: GEL Output: Global Default Setup... Done.”
  • Load the DSP image to Core 0 by selecting Load Program... under the Target menu. Find the image sv04.out in the mkrel/sv04/flat directory.
  • For multi-core codecs, load the same image to the other cores.
  • Make sure the path in the function siuVctRun() (siuVctRun.c) is correct for the config files. The path can be relative to the location of the DSP image sv04.out, and is by default “../../../siu/vct/tftp.cfg” and “../../../siu/vct/multiclip.cfg”. If the path is incorrect, the config files must be placed at that location, or the path can be changed which would require the image to be rebuilt.
  • Make sure TFTP transfer is running while the codec is processing the data.
  • Make sure that the configuration file “../../../siu/vct/tftp.cfg” is correct. The configuration file contains the PC’s IP address and MAC address, the DSP’s IP address and MAC address, codec name, codec is for encoding or decoding, xdm version (0.9 or 1.0), codec type (image, video, or audio), resolution for high definition encoding (720p or 1080p, for H264BP encoder only) and core configuration. Changes to the configuration file do not require anything to be rebuilt.
  • On Core 0: run the codec test by selecting Target -> Run. For multi-core codecs, then run the other cores. The application will obtain the input file via TFTP. Once the file transfer has been started, the user’s codec will process the data and output frames will be sent to the file specified on the TFTP server.


Integrating new Codec into the build[edit]

Currently MPEG4 Decoder, H.264HP Decoder, and H.264BP Encoder are pre-integrated into sv04 build to demonstrate how an XDM 1.0 or XDM 0.9 compliant Decoder/Encoder can be integrated into build. Please follow the following steps to add a new codec.

Codec Algorithm[edit]

New Codec must be XDM 1.0 or XDM 0.9 compliant in order to plug and play in the existing sv04 infrastructure. Codec algorithm source code can be compiled either via make or CCS to make a library. Once the Codec library with public API files is ready, need to add its environment to "\dsp\mkrel\setupenvMsys.sh" following the example below.

# MPEG4 decoder
VIDEO_MPEG4_DEC_VERSION="C66x_m4h3dec_02_03_00_01_ELF"
VIDEO_MPEG4_DEC_RUNPATH="$VIDEOBASE/$VIDEO_MPEG4_DEC_VERSION"
make_shortname "VIDEO_MPEG4_DEC_RUNPATH"
VIDEO_MPEG4_DEC_SRCPATH="$VIDEO_MPEG4_DEC_RUNPATH"
check_exist "VIDEO_MPEG4_DEC_SRCPATH" "/packages/ti/sdo/codecs/m4h3dec/im4h3dec.h"
COPY_TOOLS_LIST="$COPY_TOOLS_LIST VIDEO_MPEG4_DEC"
...
export VIDEO_MPEG4_DEC_DOS="`echo $VIDEO_MPEG4_DEC_RUNPATH | $make_dos_sed_cmd`/packages"

Then, add the new codec path to "FXDCINC" in "\dsp\mkrel\c64x\makedefs.mk", following any of the video codecs as the example from the code below:

FXDCINC = $(GGROOT)/mkrel/rtsc;$(TOOLSXDCDOS)/packages;$(BIOS_MCSDK_PDK6678_DOS);$(NWAL_C66X_DOS);$(VIDEO_MPEG4_ENC_DOS);$(VIDEO_MPEG4_DEC_DOS);$(VIDEO_MPEG2_DEC_DOS);$(VIDEO_H264_ENC_DOS);$(VIDEO_H264_DEC_DOS);$(VIDEO_H264HP_DEC_DOS)

Codec Client Glue Code[edit]

In order to glue a new codec to the framework, the following files must be written and placed as indicated:

  • Decoder: vct<codec>DecClient.c and vct<codec>DecClient.h files in siu\vct\codec\decoder\codec folder
  • Encoder: vct<codec>EncClient.c and vct<codec>EncClient.h files in siu\vct\codec\encoder\codec folder

MPEG4 decoder and H.264BP encoder client code can be referred to as example. <codec>encAPI and <codec>decAPI for the new codec must be defined according to the corresponding data structures defined in siuVctCodecAPI.h.

Update siuVctSupportedCodecs.c[edit]

Edit the file siuVctSupportedCodecs.c. Include the Client Glue code header file vct<codec>EncClient.h or vct<codec>DecClient.h and update the data structure encoderAPI_t or decoderAPI_t with the new API definition.

Edit makefile[edit]

siu\c64x\make\makefile must be edited to include the new header files and also compile the client glue code. Search for “h264hp” in this makefile and make similar changes

Update Linker Command File[edit]

ggcfg\build\hdg\sv04\ggvf0.becmd must be updated to include the new Codec library

Update cfg File[edit]

Update the codecName in the tftp.cfg file in siu\vct folder with the string name that is used in the Glue Code


Cache[edit]

The following describes the Cache configuration in sv04 build and the APIs available to perform cache operations such as wirteback and invalidate.

Cacheability of DDR[edit]

Sections of DDR can be made cacheable or non-cacheable, prefetchable or non- prefetchable using the MAR registers and the granularity is 16MB. For the entire DDR of 512 MB on Shannon (0x80000000 – 0x9FFFFFFF), One 16MB DDR section (0x90000000 – 0x90FFFFFF) is configured as non-cacheable and non- prefetchable while all the other DDR sections are cacheable and prefetchable. The only non-cacheable and non-prefetchable DDR section is used for multi-core synchronization buffers for multi-core codecs and QM/CPPI/PA buffers. The MAR definition can be found from “TMS320C66x DSP CorePac User Guide” (Literature Number: SPRUGW0A). The DDR Cache setting can be changed by editing the file ggcfg\build\hdg\sv04\ggmemdef.bec in the structure vigdkMemoryContext_t.

Cacheability of L1P, L1D and L2[edit]

Cache configuration for L1P, L1D and L2 is done in the file ggcfg\build\hdg\sv04\ gghwcfg.h. Recommended configuration is to use HAL_L1P_CACHE_32K, HAL_L1D_CACHE_32K and HAL_L2_CACHE_64K.

Cache Control APIs[edit]

The following functions (defined in dsp\siu\osal\bios6\siuOsalBios6.c) are available to perform various cache operations. They are wrappers calling BIOS 6 Cache APIs.

  • void siu_osal_wbinv_cache_all(void);
  • void siu_osal_wbinv_cache(void *base, tulong length, bool wait);
  • void siu_osal_inv_cache(void *base, tulong length, bool wait);
  • void siu_osal_wb_cache(void *base, tulong length, bool wait);


Multi Core Codec APIs[edit]

The API file ‘ividmc.h’ is located in dsp\siu\ividmc folder. Please refer to the source code for more details.


Related Links[edit]


Technical Support and Product Updates[edit]

For technical discussions and issues, please visit

NoteNote: When asking for help in the forum you should tag your posts in the Subject with “MCSDK VIDEO”, the part number (e.g. “C6678”) and additionally the component (e.g. “NWAL”).


For product updates,

For Video codec products,

For Audio codec products,


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