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GSG: Executing the Graphics SDK Demos
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This section explains how to run the graphics demos provided with the OMAP35x Graphics SDK.
Contents
Building and Setting Up NFS based target file system[edit]
Refer Rebuilding Software:Installing_the_NFS_Target_File_System_with_Graphics_SDK_Demos for setting up the NFS target file system for executing the Graphics SDK Demos
Default Boot Parameter Settings[edit]
The boot parameter settings for OMAP35x EVM are similar to the settings as described in the OMAP35x EVM Getting Started Guide. Use the bootargs as mentioned below to execute the Graphics SDK demos. This is different from the bootargs used for running the OMAP3530 DVSDK demos and does not enable rotation and the memory available for linux operating system is 128MB or 256MB depending on the LPDDR part used in the processor board.
Boot parameter settings for NFS[edit]
Kindly note that the bootargs are required to be set as below while running the OMAP35x Graphics SDK demos from NFS file system
OMAP3EVM # setenv bootargs console=ttyS0,115200n8 noinitrd rw ip=dhcp root=/dev/nfs nfsroot=<nfshost>:<rootpath>,nolock mem=128M
NOTE: Make sure that the size of the frame buffer is greater than 4MB. If not add omapfb.vram=”4M” to bootargs. You could check this by executing the following command
target$ cat /sys/devices/platform/omapfb/framebuffers
Running the Standalone Demos[edit]
Currently the demos do not start automatically on EVM power on. They need to be executed from the command line.
Running the Demos from Command Line[edit]
You can run the OMAP35x Graphics SDK demo applications from the Linux shell in a terminal window connected to the EVM board’s serial port.
Before running your graphics SDK demo application from the command line, it is necessary to install the appropriate SGX user libraries as well as kernel modules, based on the OMAP35x silicon version used in EVM and the debug or release version of the build being used. This is done by default, on DVEVM power up, when using the NFS based target file system built using the steps mentioned here.
In case the omap-demo script is not executed, kindly execute the following commands, after linux boot
target $ cd /etc/init.d target $ ./omap-demo
This will install all the necessary SGX user modules and kernel modules as well as performs the necessary initializations. Executing omap-demo in turn calls the appropriate install.sh on the target, based on the silicon version and the build type (debug or release version) used. This will also execute the rc.pvr script to load kernel modules and initialize the relevant SGX modules.
In order to get the animations working for some of the OpenGLES1.x demos (ShadowTechniques and Optimized Mesh OGLES Demo), it is necessary to set the date and year appropriately as given below
target $ date -s 1970.01.01-01:01:01
Running Graphics SDK Sample Applications[edit]
These are standard Graphics SDK tests that are used to check the basic functionality of the graphics drivers. To run standard graphics SDK tests, perform the following steps:
target $ cd /usr/local/bin target $ ./gles1test1 –t target $ ./gles2test1 –t target $ ./ovg_unit_test –t
To stop the above graphics SDK tests, press ctrl+c
Execute the ES1 texture stream test using the command given below. To stop gles1_texture_stream test, press ‘q’
target $ ./gles1_texture_stream
Execute the following commands given below to test the SGX feature tests. These tests end on their own except for the sgx_render_flip_test. In this case, press ctrl+c to stop the test.
target $ ./sgx_blit_test target $ ./sgx_flip_test target $ ./sgx_render_flip_test target $ ./sgx_render_test
Running Graphics SDK OpenGL ES1.x Demos[edit]
To run OpenGL ES1.x demos, perform the following steps:
target $ cd /opt/gfxsdkdemos/ogles target $ ./OGLESChameleonMan
This will execute the OGLESChameleonMan demo. Press ‘q’ on the host machine console window (TeraTerm or HyperTerminal or Minicom) to stop the demo.
Similarly, the user could execute other OpenGL ES1.x demos.
For more information and command line options on the demos, refer to the OpenGL ES1.x SDK user guide available under OMAP35x_Graphics_SDK_#_##_##_##\GFX_Linux_SDK\OGLES\SDKPackage
Running Graphics SDK OpenGL ES2.0 Demos[edit]
To run OpenGLES2.0 demos, perform the following steps:
target $ cd /opt/gfxsdkdemos/ogles2 target $ ./OGLES2Shaders
This will execute the OGLES2Shaders demo. Press ‘q’ on the host machine console window (TeraTerm or HyperTerminal or Minicom) to stop the demo.
Similarly, the user could execute other OpenGL ES2.0 demos.
For more information and command line options on the demos, refer to the OpenGL ES2.x SDK user guide available under OMAP35x_Graphics_SDK_#_##_##_##\GFX_Linux_SDK\OGLES2\SDKPackage